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For Magic playgroups

Möte

Friday night, settled at the table.

Möte is the hall where your playgroup runs its Magic nights. It sends the summons, pairs the rounds, keeps the clock and remembers who was crowned.

Riley
Legend41 nights · crowned 3 times
Plate I. Riley’s card after forty-one nights.

Who it is for

Your playgroup

You meet at the same table most Fridays. Six of you, sometimes eight, and one who always says maybe. Möte keeps that night for you: who is coming, who plays whom, how long the round has left, and who was crowned at the end.

  • The host

    Post the night, pick the format and pair each round in one tap.

  • The players

    Answer the summons, report your match and watch your card grow.

  • The table

    Put the round clock and the standings on the TV for everyone to see.

How a night runs

Four parts, every Friday

From the first invite to the last crown, the whole night lives in one place.

  1. The summons

    Post the night to your playgroup. Friends answer Going, Maybe or Can’t, and a candle lights for each one coming, so you know how many chairs to pull up.

    8 candles lit · 4 still deciding

    • Riley
    • Sam
    • Casey
    • Jordan
    • Morgan
    • Quinn
    • +2
  2. The pairing

    Swiss, single elimination or Commander pods. One tap pairs the round with no rematches, and the winner reports the match from their phone.

    Table 2Riley won
    Riley
    Morgan
    2games1
  3. The clock

    One round clock on every phone and on the TV beside the table. When the sand runs out, the round ends.

  4. The crowning

    Standings with true tiebreakers, a champion for the night, and honors that stay on each player’s card.

    1. Rank 1Riley9 points
    2. Rank 2Sam6 points
    3. Rank 3Quinn6 points

Your familiar

Bring a familiar

Every player picks a familiar and a glow. It sits beside your name, stands on your card and grows with the nights you play.

  • Raven
  • Cat
  • Wick
  • Slime
  • Haunt
  • Mimic
  • Skeleton
  • Tome
  • Gnome
  • Goblin
  • Acolyte
  • Margherita
  1. initiateYour first night
  2. regular5 nights
  3. veteran15 nights
  4. legend40 nights

Your hall

Five realms, by night and day

The host picks the realm your hall lives in. Every screen follows it, on the phone, on the web and on the TV.

Emberhold

Soot, hearth and ember.

Pull up a chair.

Start a playgroup in a minute. Your friends join with one invite, and the first night is yours to write.